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Thread: Kendo computer games

  1. #1
    Member Mike's Avatar
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    Kendo computer games

    Are there any Kendo computer/video games out there? The only one I know about is called Budokan (old PC DOS game, I have played it on a Commodore 64 as well), but it's not a pure Kendo game as there are other martial arts in it too (Karate, Nunchaku and Bo). But are there any others? And newer ones? This game was released around 1991 or something so it's getting a bit old by now.

  2. #2
    sal
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    Budokan was bad.... Even for C64.
    The only game i've ever come across that vaguely resembles kendo is 'Kengo' for the PS2. It's came out a while ago, did really badly therefore went out of print pretty quickly so it's not the easiest game to find in stores but, you should be able to get it from somewhere like Amazon or Ebay. There's a sequel to it too but I think it's more storyline/ RPG based rather than hacking the hell out of your opponent.
    Another one is 'Way of the Samurai' which is a sort of action/adventure beat 'em up, again for PS2.

    There's hints of Kendo in a lot of beat 'em ups but as far as I know, there aren't any 'Kendo' games. If there is, they're probably older arcade games & not released outside of Japan.

  3. #3
    Its kinda strange that there hasent been a real good kendo game for PS2 or Nintendo , with Japan being so big on Kendo and game stations .

    All Japan Kendo Champ stadiums , crowd , nice angle of view , 1player or 2. Famous Kendokas , realistic game control , combo hits . regular rules
    Beat the game once and you get Naginata =)

    Id pay it \'o)
    Khabbi
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    It's not enough to be able to pick up a sword. You have to know which end to poke into the enemy. (Terry Pratchett, Lords and Ladies)

  4. #4
    Yudansha chidokan's Avatar
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    it wouldnt work... you couldnt do really stupid flashy moves without getting beaten to death....hmmm... which button should I press, kote, men or do...along with move and debana etc... I reckon it would be difficult to do. You'd need quite a lot of different key combos, so maybe a super move would be a katate strike from jodan....
    Tim Hamilton
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  5. #5
    Yudansha
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    Quote Originally Posted by chidokan
    it wouldnt work... you couldnt do really stupid flashy moves without getting beaten to death....hmmm... which button should I press, kote, men or do...along with move and debana etc... I reckon it would be difficult to do. You'd need quite a lot of different key combos, so maybe a super move would be a katate strike from jodan....
    Well... they did Bushido Blade pretty well for the playstation. There wasn't any so-called combo moves but it had jodan, chudan and the stuff. It would just be a matter of modifying the gameplay and adding in or Kendo moves then katana stuff.

  6. #6
    well with combo moves i ment like "kote , men " ( dont know the termanoligy for that move) , dident mean kote supersult backflip split tsuki =)

    You could have all the styles in one of the L / R buttons , so you could switch in the shiai , or just pick one style in the profile making of your kendoka

    4 attack areas , 4 buttons ( PS2 ) , push forward for forward , push forward fast ( double tap ) would be a fast kendo step ( same for backwards or anyother direction )

    So a attack could be like , first forward abit , then double forward for the attack step and then kote button , and then quick men button ,

    or a special button combo for the moves , worked in other games , and it would make it harder for combos , no flashy stuff , realistik
    Khabbi
    --------------------------------------
    It's not enough to be able to pick up a sword. You have to know which end to poke into the enemy. (Terry Pratchett, Lords and Ladies)

  7. #7
    Just a quick follow up ,

    Naginata could be in the game , same system , just switch shinais to naginatas .

    Iaido could be in it to , just do like the dancing games , where you press the button on the right time in a combo , hit the right button at the right time , if you make a mistake you loose points , the 12 regular Katas , and when you get them all right could open up other katas ,

    Same with Jodo
    Khabbi
    --------------------------------------
    It's not enough to be able to pick up a sword. You have to know which end to poke into the enemy. (Terry Pratchett, Lords and Ladies)

  8. #8
    Quote Originally Posted by Khabbi
    Just a quick follow up ,

    Naginata could be in the game , same system , just switch shinais to naginatas .

    Iaido could be in it to , just do like the dancing games , where you press the button on the right time in a combo , hit the right button at the right time , if you make a mistake you loose points , the 12 regular Katas , and when you get them all right could open up other katas ,

    Same with Jodo
    haha.. that could be so easly done in something like.. flash!

    and.. you always have.. this http://www.ananet.or.jp/abc/oasis/KD/

  9. #9
    Duck, Duck, GOOSE!! Caleb's Avatar
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    You could have a ki ken tai no ichi rule where you have to hit a button to make it more difficult. That would be a butt in shiai. Have several difficulties with more difficult judging and higher kendo rank/skill. Unlock Nito ryu-I think it would be an awesome game. But to look at it from a regular persons view, they would miss the flashy stuff. Thats why 30% of beginers quit. Then again, it would just encourage kendoka to sit at home and miss practice. lol
    Last edited by Caleb; 6th February 2004 at 08:09 AM.
    As always, your fashionably expected, but casually late...

  10. #10
    Deuce Bigalo Gigolo Joe Anjin-san's Avatar
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    yes but it shouldn't be like other fighting games where you press buttons and the guy just does the move, I think you should have to do the moves with the right timing and distance just like real kendo.

    e.g. press different button presses for short or long distance fumikomi, timing the strike button presses so they hit same time as foot stamps so it's like ki ken tai ichi (heck hook up a headset (like in manhunt) and we can do the ki part as well :P).

    That would make it damn hard to get good at, but altogether more fun methinks.

    Also you should have to earn things like jodan and eventually nito mode as well. A campaign create a kendoka style mode would be good too (i.e. compete in regional taikai, get selected for squad, fight in worlds for whichever country, like in fifa games). Where you have to practice different skills in fighting/training to be able to use them. And you could use grading as a kind of rpg style lvling up for your character.

    And of course you'd be able to dress up your kendoka in whatever interesting armour and keikogi/hakama designs you like. You'd be able to get different types of armour with...money you earn from sponsorship or something. And you could have different variety shinai to fight with, all with different features e.g. carbon fibre or bamboo, different balance or grip on the shinai all effecting the stats some way.

    it'll never happen though...

  11. #11
    Yudansha aru-ma's Avatar
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    Quote Originally Posted by Caleb
    Then again, it would just encourage kendoka to sit at home and miss practice. lol
    or when someone is sick and can't come to training they can watch a demo fight (CPU v CPU) and analyze or have an unlockable specials like interviews with the who's who in the kendo world (not the magazine), awsome ippon clips from past tournaments

    me and my brother actually though about something like this and we came up with a conclusion, it won't work, plus with this kind of game you'd be saying "I could do that easily in a real shiai but whay can't I do it here!" or "so an so waza isn't that hard to do" a lot
    Don't drop the ball!

  12. #12
    All good ideas =)

    The best would be a realistik game , diff shinais , bogus, Gi , style .

    1 player , vs mode , vs mode online . story line ( like start in small competitions and the big event some all japan kendo competition ,

    diffuculty level would be 4-kyu up to 8 or 10th dan

    It could work , Japan has a big Kendo / naginata / iaido / jodo scene and alot of them play game stations .

    I wish I was bill gates rich , id have this game out by next week lol
    Khabbi
    --------------------------------------
    It's not enough to be able to pick up a sword. You have to know which end to poke into the enemy. (Terry Pratchett, Lords and Ladies)

  13. #13
    If they didn't want that you could do the same style of game kinda with a Samurai, of course technically that way though would make for short matches because sucessful men would be death.

  14. #14
    You could use the analog stick to do a circle under technique to go around your opponents shinai. There could be alot of mechanics...I could imagine alot of kids waking their parents up with them screaming their Kiai at the TV.

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